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Battlestar galactica deadlock walkthrough
Battlestar galactica deadlock walkthrough












battlestar galactica deadlock walkthrough

I do not generally find sweepers reliable enough for use in Anabasis, your mileage may vary. You need to be careful not to let them get too far out (do not go cherry-picking with them!), but in a cluster of 3 or 4 squadrons, their rocket attacks followed by strafing can rapidly remove key threats (like a Revenant moving into firing position, or an Arachne that has positioned to fire around your flak) that your capitals cannot, for whatever reason, respond to. I find that the best option here are Assault Raptors. You are going to need to face down a lot of missiles and a lot of raiders and nothing quite does the job like a pack of vipers.Ī slow fleet is also going to have some ‘utility’ squadron slots. Remember: your job is to avoid damage and escape, not defeat the enemy. Every decision here should be made with that in mind.įighter slots are best used for Viper IIs (or VIIs if you have them).

battlestar galactica deadlock walkthrough

#BATTLESTAR GALACTICA DEADLOCK WALKTHROUGH FOR FREE#

Note that you will get a Celestra (and a freighter) for free at the beginning, so you do not need to include a Celestra in your composition. Likewise, the Orion really doesn’t fit in here. Janus, Ranger, and Manticore all rely substantially on missiles for offense and you simply won’t have enough missiles to last ten missions. Your supporting ship choices, should you run any non-battlestars (an all-battlestar Anabasis fleet is perfectly viable, by the way) should conform:įast Fleets can run Berzerks, Adamants, Minotaurs. Meanwhile, a slow fleet is much more durable, but will likely have far more Cylon ships in each jump catch up to and engage them, making it a more stand-and-fight oriented option.įor the beginner, I strongly recommend slow fleets, as you get more margin for error with them.Įvery fleet needs flak, so the fast-or-slow question essentially becomes a question “Where is my flak coming from?” You are going to need flak because the later levels are going to absolutely bury you in torpedoes and guided missiles and you cannot PCM all of them.Ī fast fleet relies on Artemis and Defenders (both 120m/s speed) or Valkyries (150m/s) for its flak coverage, while a slow fleet relies on Jupiters and Mercuries (90m/s) for its flak protection. The first question that needs to be asked here is a basic strategic question: is my fleet fast or slow?Ī faster fleet can scoot around the edges of the map running down the jump timer, avoiding more close-combat attrition, but can be caught badly by an awkward Cylon jump in (Cerates at close range being the normal candidate).

battlestar galactica deadlock walkthrough

Unlike in the regular campaigns, you cannot repair or alter fleet composition once you begin, meaning that you have to bring everything you will need with you. Praetor Agathon's crew readies Galactica as a Cylon fleet jumps in and engage, while Agathon herself remains behind on Caprica Terminal to investigate something that they have come across.Īs the Colonial Fleet's ships draw closer, they discover that the disabled civilian crafts have been rigged to explode like proximity mines.Ĭolonial Fleet engages the Cylons about Caprica Terminal, with Agathon reporting that the Terminal itself has been used by the Cylons to create interference and false data in the IDRIS network to undermine navigational data throughout Cyrannus.Ĭolonial Fleet thwarts the Cylon trap, destroys Caprica Terminal in order to prevent IDRIS from being further compromised by the Cylons, and successfully recovers Galactica and her surviving crew.Even more than the regular campaigns, careful fleet composition is essential in running Anabasis. Agathon advises that her crew needs time to board Galactica and leave the station. Launching a Raptor team with marines, the marines board the Terminal and establish communications with Praetor Samanta Agathon: she and the surviving Galactica crew are separated from their ship. They find Galactica docked at the Terminal along with various derelict civilian crafts in the surrounding area. This redemption is staged at Caprica Terminal, which has since fallen silent.Ī fleet commanded by Lucinda Cain jumps to Caprica Terminal twenty hours after the Terminal becomes silent, believing it to be a trap laid by the Cylons. Despite breaking their word to Clothos by order of Lucinda Cain, Clothos follows through with their part of the agreement to return Galactica and her surviving crew to Colonial Fleet.














Battlestar galactica deadlock walkthrough